Publisher: IDW Games
Players: 2 or 4
Duration on box: 30 - 45 minutes
Age recommended on box: 12+
Time to learn: 5 minutes
Players split into Gnome and Centipede teams, either one or two players per team. Teams take turns placing three mushrooms on the board until the required number are placed. The Gnome player chooses his side and location to start while the Centipede does that same on his side. The Gnome player begins play by rolling the six dice. Each die has numbers and symbols that represent shooting, movement and replenishing used cards. One die is chosen and the actions are carried out. At any point on their turn, the player can choose to use a control card which grants an extra action.
The Centipede plays next. This player has a deck of 11 action cards. The player draws three cards from their deck at the beginning of the game. On their turn, the choose one of the three cards to play, move their bugs and draws one card from the deck. The cards allow bug and centipede spawning, mushroom placement/removal or centipede movement. Bugs each of their own movement criteria. The game ends when the Gnome blasts all of the Centipede to bits or the when the Centipede wins if any bug is able to devour the Gnome.
Centipede has some great strategy to it! It was much more "thinky" than I was expecting. Your moves need to be thought out and planned ahead to make a good game play. The meeple components in this game are great! I still can't get over how awesome they look.
I would definitely recommend this game if you are into strategic game play. We personally preferred 2 player over 4 player game play because the game moved a bit faster and there was less discussion between players.
number of players is a bit limited
Gateway Game Score: 6/10
Overall Rating: 8/10
Review by Nastalgic Annamous