Publisher: Twitch Factory
Game by David Sheppard
Board Game Types: Party Game & Trick-Taking
Duration: 8 minutes per player
Age: Not listed, but our group has played with as young as 8. Although the game mechanics aren't complicated, reading skills are required.
Time to learn: 5 minutes
Spookre Board Game Review
Game Description / Gameplay
If you have spent time playing traditional card games at family gatherings, the mechanics of Spookre may seem familiar. The game takes place over a series of nights with players competing to lure Ghosts to their respective Mansions. Each night, players send a Ghost from their Mansion to the Graveyard for a meeting with the Target Ghost. One of the sent ghosts will persuade the Target Ghost to return to their Mansion. The successful ghost has won that trick. All ghosts have an assigned number, and to win the trick, you need the closest number to the Target Ghost without going over. (Thank you Bob Barker (editor's note - You're dating yourself; it's Drew Carey now) for teaching me all about this. I'll bid one dollar, please!) However, each Ghost also has an assigned Aura and Ghostly Ability. If you send a Ghost from your Mansion that has the same Aura as the Target Ghost, you will trigger the Ghost's Abilities, throwing the rules of the game upside down. Sometimes this is to your advantage, sometimes it's not.
The Ghost's Special Abilities are especially delightful. They are not activated every turn, so their presence adds an extra layer of suspense. Will this be a simple round of closest number wins? Or will the numbers get reversed, ghosts switched, and spirits discarded? Or perhaps is it all for naught because the Grim Reaper joined the party and took the ghosts away. You never know what to expect as the cards are revealed.
If you enjoy trick-taking games or haunted houses, get this game. This deck of cards is easy to throw into your purse (or murse) as you head out to your favorite haunted hangout. (It's also really easy to accidentally leave at the local brewery. So make sure you put it back in your bag unless you plan on leaving your server an awesome game as a tip.) Gameplay is quick, simple and fun, with just enough suspense and variability to keep people on their toes. The artwork is spooky, but not too scary for younger players.
If you're looking for a game to back on Kickstarter, choose Spookre. It's currently funded and has already reached several stretch goals. At $12 (and free shipping), this is a great game to add to your collection! Seriously, check it out! They've included a game play video on the Kickstarter page, so you can see Spookre's simplicity and haunting elegance for yourself. We currently have the game, and we're planning to back it so we can get the 2-player expansion and the ghost meeple. It's only available on Kickstarter until August 4, 2017, so hurry before you run out of time.
- Vibrant cards with interesting ghost artwork, reminiscent of Dia de los Muertos.
- Ghost meeple
- Inexpensive ($12, including shipping)
- Simple, quick, and fun game play.
- The included instructions. This may seem like an odd "pro", but we loved the game play examples. Game instructions can be tedious and cumbersome, but David made this game simple by laying out different ghostly scenarios.
- Spookre is strongly luck-based, making it difficult to get combative. This makes it an excellent cool-down game after especially tense games of Diplomacy or Secret Hitler.
- If years of forced games of Oh, Heck! have put you off of trick-taking games, Spookre might not be for you.
- Winning is strongly dependent on chance. Hardcore gamers set on skill-based games might have a hard time getting into this one.
This review was written by May Begaming, who definitely does not believe in ghosts. (But, would someone accompany her to the basement? Someone said something about this being haunted land...)
Are you planning on backing Spookre on Kickstarter, or will you send it shambling back to the graveyard? Let us know in the comments below.